A (personality trait) (profession/role) trying to (goal) despite her (flaw).
Extended (add some of the following statements to above.):
She wants to become (profession/positive trait), achieve (social status), overcome/move beyond (past trouble, mistake, tragedy). She believes in (ideal or personal credo) and can’t stand people who (believe other credo/behave in a certain way). People know her as (reputation) and expect that she will (achieve/fail/become something).
She is a part of (social group), is expected to obey (authority figure), assisted by (friend/group of friends), is opposed by (rival group).
She wants to earn respect/love of (NPC), see (NPC2/rival group) get their just desserts for (dirty deed), help (NPC3) deal with (problem/flaw), fulfill (promise made) for (NPC4), and protect (NPC5) from (personal flaw, danger, other NPC or group).
Is your character a member of a faction? The government? The military? What does he do in that organization? How does he serve? In what capacity? Is he experienced? A veteran? A neophyte? Incompetent?
If your character is not a member of any of the elements you brought into the world via world burning, what the hell is doing here? If he’s an outsider, what ties him to this conflict? Who are his family? His friends? How are they entangled in the fate of this world?
What does your character want in this struggle? What does he hope to gain? What is he willing to sacrifice? How far will he go to get what he wants? Your character has family, friends, students, mentors and allies. Who are they? Some of them work for the other side. Why?
Your character has a sordid/tangled/difficult past that led him to this juncture. Describe it briefly.
Build your character into the conflict. Embrace it. Playing this game is about diving headlong into the conflict—you don’t know if you’ll surface again, but that’s part of the thrill.
Comments
Basic:
A (personality trait) (profession/role) trying to (goal) despite her (flaw).
Extended (add some of the following statements to above.):
She wants to become (profession/positive trait), achieve (social status), overcome/move beyond (past trouble, mistake, tragedy). She believes in (ideal or personal credo) and can’t stand people who (believe other credo/behave in a certain way). People know her as (reputation) and expect that she will (achieve/fail/become something).
She is a part of (social group), is expected to obey (authority figure), assisted by (friend/group of friends), is opposed by (rival group).
She wants to earn respect/love of (NPC), see (NPC2/rival group) get their just desserts for (dirty deed), help (NPC3) deal with (problem/flaw), fulfill (promise made) for (NPC4), and protect (NPC5) from (personal flaw, danger, other NPC or group).
Is your character a member of a faction?
The government? The military? What
does he do in that organization? How
does he serve? In what capacity? Is he
experienced? A veteran? A neophyte?
Incompetent?
If your character is not a member of any
of the elements you brought into the world
via world burning, what the hell is doing
here? If he’s an outsider, what ties him
to this conflict? Who are his family? His
friends? How are they entangled in the
fate of this world?
What does your character want in this
struggle? What does he hope to gain?
What is he willing to sacrifice? How far
will he go to get what he wants?
Your character has family, friends,
students, mentors and allies. Who are
they? Some of them work for the other
side. Why?
Your character has a sordid/tangled/difficult past that
led him to this juncture. Describe it briefly.
Build your character into the conflict. Embrace it.
Playing this game is about diving headlong into the
conflict—you don’t know if you’ll surface again, but
that’s part of the thrill.