You head off down the halls of the station for your client, and Jazz follows obediently. He's walking a bit stiff today, but he's in a decently good mood. You're rounding the last corner into the market district of the station when he finally asks, "so you hoping Tott will stick around? I thought you were looking for a few other people for the crew too."
Comments
As we pass by a wallscreen showing an advert for some new trid, I add, "I have to say, here on Kestic, pickings are slim. I think there are a couple more we can add to the team on a trial basis. What about you? I know you checked out the ones I interviewed. Who feels like a good fit to you?" I want Jazz to buy in on this, he's the heart of the team.
You enter the main stretch of stores, and are greeted by the hustle and bustle of people chatting, vendors yelling, and lights flashing. It's warm in here, and the light from the sun is shining down from the windows above. Your employer, a Falleen gentleman named Xixys, is expecting you in his shop — Xixys Imports and Exports — any moment now. It's the big, well lit box store in the center of the hall.
I punch him in the arm playfully, "Now, you aren't asking for Nill because she's so pretty, right?" I wink.
You get to the door of Xixys' shop, and he holds the door open for you. "Ladies first."
When Jazz offers to let me in first, I punch him in the arm, a nice snap to it, "Thanks." I walk in, giving him a smart-alek smile, then look for Xixys. Once I spot him, I'll walk up, Jazz trailing behind me. "Hoi Xixys." I pronounce it "Ksei-kseas", I hope that's right. Never been good with Falleen names.
He leads you into a small back room, filled with crates, and a small table where you can all sit. He offers you and Jazz a chair before sitting himself. "So you are going to send our Gran friend a message then?"
I don't hit him with all of those at once, mind you, but my intent is to get them all answered.
He dismisses the Twi'lek boy, leans forward, and lowers his voice, "I have no idea who is backing him, but I presume it is someone important... I would guess a Hutt given his lineage. I would like to send him a very strong message — decisively so. I want him to learn his place here — under us, until he has proven himself to us."
I'm hoping to get a read off of this guy while we talk.
(Rolled: 2d6+2. Rolls: 2, 6. Total: 10)
(+1 XP)
(holding two)
I'll see if Marks can work it.
Jazz struggles to hold in a chuckle — and just barely succeeds.
"I don't want to bulk up you or your friends with muscle right now. I'd rather my team do their work setting up the job, and we make the first move. That will happen in a day or two, at most." I assume he can wait out a couple days, I plan on doing this tonight, but no reason to give him that info. "Once we've delivered our message, my team will move in to protect you and your peers. Then, if he's stupid enough to pull something, we will deliver a harder message." I stress the last bit. I won't kill anyone unless I have to, but I may secure passage with Jaina and drop the guy somewhere off station to let him reconsider his actions.
"Can you last a couple days?" I ask curiously. I assume he can, but it is polite. "Also, what about station security? What have they done so far?"
When asked about holding out, he answers, "we have held this long, but with the next meeting being tomorrow, I would imagine he will be pressing hard. Station security is largely non-existent. They are a small force intent on keeping the richest of the inhabitants here safe on Deck 1."
"We'll let our actions speak for our competence." I say in answer to his insult of previous mercenaries. I'm not going to stand here and boast of what we've done when very shortly, he'll see it.
I assure him, "We're on it. I need to pull in my auxiliary guys. Here's my comm channel, ping me if something happens. Its not encrypted, so you reach out to me, I'll come to you." I keep the encrypted channel with my team, that stuff is expensive!
If he's got nothing else, I'm heading out of his place. Once we're a respectable distance away, I fill Jazz in on our conversation. After he gets it, I look up at Jazz, "Alright, Jazz, can you reach out to Nill? We're hiring her for this job. I'll follow up with "Macks ", that male Kel Dorian Ukuun and Tezzik, the female Rodian. We'll hire them each for the muscle to watch the other merchants. I may put them on it now, but have them hang back until we need them to be obvious. Should be a couple days. I'll foot the bill. I figure we can invest in this place a bit now, then pull more cake jobs as we go along. Plus, if these screwheads can't watch a store, then they can't watch our backs, right?"
I punch his arm, preemptively, "And no cracks about watching Nill's back!"
Xixys takes your comm ID and slips it in a pocket in his robes. "Excellent."
Jazz is already standing, getting ready to leave. Xixys shakes his hand, and offers you the same courtesy. You leave, and fill Jazz in on the details. Jazz was about to answer to your spiel when you punched him preemptively, he chuckles and shakes his head. "Sure, Kelb. No back watching."
You part ways, and eventually find Macks in a bar down on Deck 9, having a drink alone. What do you do?
I'm going to go look for Ukuun. He should be down with his cousin at the docks. If he agrees to the job without a fuss, then I'll catch up with Tezzik, who is at that club, unfortunately.
It's not exactly prime hours for the club. There's something a little softer playing in the background, and nobody is on the dancefloor. Where do you meet up with Tezzik?
I narrow my eyes and lean in, "Most folks don't think you're worth half a cred to do anything. But I saw something in you, and I'm willing to take a gamble. Are you saying you aren't willing to take a risk?"
I push just a little harder, "I'm offering you a chance to trade in the thing you're doing, for an opportunity to do what you want to be doing." I let go of her arm. I'm tempted to tell her to give me a call when she's thought about it some more, but you know what? I don't have time to play footsie. "So, Tezzik, are you seriously walking away from this?"
You know, I realize I could shuffle my finances around and pay her a full cred, but I offered her a half cred, and I'm sticking to it. If she bends now, I'll know more about her. If I bent, she'd know more about me.
(Rolled: 2d6-1. Rolls: 6, 6. Total: 11)
She sighs loudly, and puts a glass down onto the counter. "Alright... Alright, fine... I'll help. I mean, I guess if I can just prove that Nikto was full of shit, you might take a chance on me, right?"
Some time later, back at 14's, you find Squall sitting on her bed, focusing intently on some things she's sifting through on the cortex. The scene probably reminds you of when you found her that night you went clubbing together. "Hey Kelb," she says, her eyes not really leaving her datapad, "good news, or bad news first?"
"Nee Jabba no badda." I mutter as I lean in to Squall's back to look at the surroundings of that photo. Where are they? That looks familiar, and it isn't the desert of Tatooine.
"Personal favor? Wonderful. Are his thugs from Jabba or his own? What does he like to bet on?" She may not be the best in a firefight, but I likes my little techie!
Have you ever been?
I got trashed there a few times, too. But Jazz doesn't know, don't tell him!
I playfully punch Squall in the shoulder, "You wanna come to Piri's, Squally?"
She bites her lip, and thinks on it just a moment, "Alright. Sure... Just... Give me a second, OK?"
If she needs to change, I will give her space, no peeking, even though I am sorely tempted.
Seems like you'll be interrupted in a moment.