The lighthouse slowly burns down as you quickly gather up and prepare to make chase. The ship slowly turns a wide arc to head across open blood sea. A rising trail of black smoke marks their progress, but it’s dwindling and you need to hurry or risk losing them over open water.
Cujo signs from her bike, ::I agree with SeaTac, we need to hurry. Do not want to lose them.::”Wait,”
Chance asks, like she just caught up with the rest of what’s happening, ”We’re going out there?”
Tin-Girl says with hard eyes, ”This is rotted. But they started the fight.”
Ok so you know this is serious business, it’d be a miracle if everyone makes it back alive.
August has been aboard, and the ship is weakened, a number of their fighters lost at the lighthouse and their mortar crew taking an unexpected hit courtesy of SeaTac. But there’s got to be at least thirty souls still aboard, not heavily armed (they’re got a handful of long guns and are pretty well armed for melee and with small arms) but on deck, every one of them is armored. And attacking from the water, below, would be nearly suicide. You’re going to have to get close and get inside… nowhere to put your bikes unless you get the rear deck ramp lowered first somehow.
And there’s the fire. They have some kind of flame spitting weapons mounted on either side of the deck which can be aimed at the water. Should be avoidable if you keep your heads up. But getting roasted by these is almost certain death.
August is already suited up, and you can find at least a couple of the boaters’ respirators and suits… you’ll have some protection from the red. But… you know, the whole place exploded and there was chaos… let’s pick through the fallout:
Someone roll+sharp. Others can help. On a 10+ pick 2, 7-9 pick 1, 6 or less you’re out of luck.
- You’ve managed to salvage more of the boaters protective gear. A half dozen of you can be fully protected. Well, unless you fall in.
- The boaters landing craft is floating, anchored just off shore. You commandeer it to get out the the ship with relative safety… though you’re less maneuverable.
- The last thing they expect is to be followed and they’re busy licking their wounds. You get into close range before anyone spots you.